transformation

A transformation in the context of Obtics means an object that takes an input source and from that source calculates an output. A transformation therefore is much like a function. The difference is that a function gives a one-time result and is never reactive or observable where a transformation can continualy update its output. A transformation object is usually the result of a function.

Notably the transformation itself is a static object even though its output may be volatile.

Multiple transformation objects may be chained to form a transformation pipeline.

Last edited Aug 10, 2008 at 6:39 PM by Throb, version 1

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